Graphic Portfolio
AffinityX Design Ads
But my foundation really started at AffinityX. It was a super fast-paced, quota-driven graphic design environment. It was intense, but it trained me well. It taught me how to juggle multiple client projects at once, hit really tight deadlines, and maintain high-quality work without cracking under pressure.
At AffinityX, they had a different department, They had print, digital, web and other production set for design services. Who were managed by a Team Leader and the Management Team. We followed a structured system for handling client projects: clients provided materials outlining their design requirements. Once the project was completed, I would upload the finished work into the system. Communication with the client was facilitated through system, using written instructions and materials provided to ensure clarity and alignment.
Each day at AffinityX, we had a quota of design points to reach. It depends on the sizes. Many of the designs involved working with templates, while others required creating new builds from scratch. Aiming to complete up to 10 designs daily to reach the quota in a day.
Example for small sizes ad is points in 2 to 10 points while the large size is point from 10 to 15 points. To reach the quota you need to reach 45 points in a day.
Design Assesment
Mobile Game Resources
MathToLearn is set as a mobile application. Its sole aim is to provide basic knowledge
and familiarization in the Math lessons for kindergartens of St. Michael Academy.
There is only one user in the application which is the student/player
Cover poster
TEXT EFFECT
this image is you can post in your store or online shop, ads and poster
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